public class WauzPlayerEventHomeChange extends java.lang.Object implements WauzPlayerEvent
| Modifier and Type | Field and Description |
|---|---|
private boolean |
fromCommand
If the event was triggered by a command.
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private org.bukkit.Location |
innkeeperLocation
The location of the innkeeper, to set the home to.
|
private org.bukkit.inventory.ItemStack |
scroll
The scroll that triggered the event.
|
core| Constructor and Description |
|---|
WauzPlayerEventHomeChange(org.bukkit.Location innkeeperLocation,
boolean fromCommand)
Creates an event to set the new home location of a player,
to the position of an innkeeper.
|
WauzPlayerEventHomeChange(org.bukkit.Location innkeeperLocation,
org.bukkit.inventory.ItemStack scroll)
Creates an event to set the new home location of a player,
to the position of an innkeeper.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
execute(org.bukkit.entity.Player player)
Executes the event for the given player.
|
private org.bukkit.Location innkeeperLocation
private boolean fromCommand
private org.bukkit.inventory.ItemStack scroll
public WauzPlayerEventHomeChange(org.bukkit.Location innkeeperLocation,
boolean fromCommand)
innkeeperLocation - The location of the innkeeper, to set the home to.fromCommand - If the event was triggered by a command.public WauzPlayerEventHomeChange(org.bukkit.Location innkeeperLocation,
org.bukkit.inventory.ItemStack scroll)
innkeeperLocation - The location of the innkeeper (in this case likely the player himself), to set the home to.scroll - The scroll that triggered the event.public boolean execute(org.bukkit.entity.Player player)
execute in interface WauzPlayerEventplayer - The player for the execution.PlayerConfigurator.setCharacterHearthstone(Player, org.bukkit.Location, String)