public class WauzDialog extends java.lang.Object implements WauzInventory
WauzPlayerEvent| Constructor and Description |
|---|
WauzDialog() |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getInventoryId() |
static void |
open(org.bukkit.entity.Player player)
Opens the menu for the given player.
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static void |
open(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack infoItemStack)
Opens the menu for the given player.
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void |
selectMenuPoint(org.bukkit.event.inventory.InventoryClickEvent event)
Checks if an event in this inventory was triggered by a player click.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdestroyInventory, getGamemodes, openInstancepublic java.lang.String getInventoryId()
getInventoryId in interface WauzInventorypublic static void open(org.bukkit.entity.Player player)
player - The player that should view the inventory.open(Player, ItemStack)public static void open(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack infoItemStack)
player - The player that should view the inventory.infoItemStack - An optional item stack, that can old additional information about the event.WauzPlayerDataSectionSelections.getWauzPlayerEventName(),
MenuUtils.setBorders(Inventory)public void selectMenuPoint(org.bukkit.event.inventory.InventoryClickEvent event)
selectMenuPoint in interface WauzInventoryevent - The inventory click event.WauzPlayerDataSectionSelections.getWauzPlayerEvent(),
WauzPlayerEvent.execute(Player)