public class CurrencyMenu extends java.lang.Object implements WauzInventory
WauzCurrency| Constructor and Description |
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CurrencyMenu() |
| Modifier and Type | Method and Description |
|---|---|
java.util.List<WauzMode> |
getGamemodes() |
java.lang.String |
getInventoryId() |
static void |
open(org.bukkit.entity.Player player)
Opens the menu for the given player.
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void |
openInstance(org.bukkit.entity.Player player)
Opens a new inventory of this type for the given player.
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void |
selectMenuPoint(org.bukkit.event.inventory.InventoryClickEvent event)
No actions available, so all clicks are canceled.
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static void |
setCurrencyCategoryDisplay(org.bukkit.inventory.Inventory menu,
org.bukkit.entity.Player player,
WauzCurrencyCategory category,
int index)
Sets a currency category display to an inventory slot.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdestroyInventorypublic java.lang.String getInventoryId()
getInventoryId in interface WauzInventorypublic java.util.List<WauzMode> getGamemodes()
getGamemodes in interface WauzInventorypublic void openInstance(org.bukkit.entity.Player player)
openInstance in interface WauzInventoryplayer - The player that should view the inventory.public static void open(org.bukkit.entity.Player player)
player - The player that should view the inventory.WauzCurrency.getCurrencyCategories(),
setCurrencyCategoryDisplay(Inventory, Player, WauzCurrencyCategory, int),
MenuUtils.setBorders(Inventory)public static void setCurrencyCategoryDisplay(org.bukkit.inventory.Inventory menu,
org.bukkit.entity.Player player,
WauzCurrencyCategory category,
int index)
menu - The menu inventory.player - The player whose currencies should be shown.category - The category of which the currencies should be shown.index - The slot to use in the inventory.WauzCurrencyCategory.getCurrencies()public void selectMenuPoint(org.bukkit.event.inventory.InventoryClickEvent event)
selectMenuPoint in interface WauzInventoryevent - The inventory click event.