public class CharacterSlotMenu extends java.lang.Object implements WauzInventory
CharacterClassMenu| Constructor and Description |
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CharacterSlotMenu() |
| Modifier and Type | Method and Description |
|---|---|
private static org.bukkit.inventory.ItemStack |
getCharacterSlot(org.bukkit.entity.Player player,
java.lang.String slotId,
boolean deletable)
Generates an item stack, to show infos about a character slot.
|
java.lang.String |
getInventoryId() |
static void |
open(org.bukkit.entity.Player player,
WauzMode wauzMode)
Opens the menu for the given player.
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void |
selectMenuPoint(org.bukkit.event.inventory.InventoryClickEvent event)
Checks if an event in this inventory was triggered by a player click.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdestroyInventory, getGamemodes, openInstancepublic java.lang.String getInventoryId()
getInventoryId in interface WauzInventorypublic static void open(org.bukkit.entity.Player player,
WauzMode wauzMode)
player - The player that should view the inventory.wauzMode - The wauz mode of the character slots.getCharacterSlot(Player, String, boolean),
WauzDateUtils.getSurvivalSeasonInteger(),
MenuUtils.setBorders(Inventory)private static org.bukkit.inventory.ItemStack getCharacterSlot(org.bukkit.entity.Player player,
java.lang.String slotId,
boolean deletable)
player - The player who owns the character.slotId - The slot of the character.deletable - If the player can clear this slot.PlayerConfigurator.getCharecterSchemaVersion(org.bukkit.OfflinePlayer, String),
CharacterManager.deleteCharacter(Player, String),
PlayerConfigurator.getClassString(org.bukkit.OfflinePlayer, String),
PlayerConfigurator.getWorldString(org.bukkit.OfflinePlayer, String),
PlayerConfigurator.getLevelString(org.bukkit.OfflinePlayer, String),
PlayerConfigurator.getLastCharacterLogin(org.bukkit.OfflinePlayer, String),
WauzDateUtils.getTimeTillNextSeason()public void selectMenuPoint(org.bukkit.event.inventory.InventoryClickEvent event)
selectMenuPoint in interface WauzInventoryevent - The inventory click event.InstanceManager.enterArcade(Player),
WauzPlayerDataSectionSelections.setSelectedCharacterSlot(String),
CharacterClassMenu.open(Player),
CharacterManager.createCharacter(Player, WauzMode),
CharacterManager.loginCharacter(Player, WauzMode),
WauzPlayerEventCharacterDelete