public class NmsEntityMockPlayer
extends net.minecraft.server.v1_16_R3.EntityHuman
Modifier and Type | Field and Description |
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private net.minecraft.server.v1_16_R3.WorldServer |
worldServer
The world server the entity is located in.
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abilities, activeContainer, bA, bB, bG, bh, bH, bi, bj, bk, bl, br, bs, bt, bu, bv, bw, bx, by, bz, defaultContainer, enderChest, exp, expLevel, expTotal, fauxSleeping, foodData, hookedFish, inventory, oldLevel, sleepTicks
aA, aB, aC, activeItem, aD, aE, ag, ah, ai, aj, aJ, ak, aK, aL, am, aM, aN, aO, ap, ar, aR, arrowCooldown, ARROWS_IN_BODY, as, aS, at, aT, au, aU, av, aV, aw, aW, aX, ay, aY, az, aZ, ba, bb, bd, be, bf, bg, canPickUpLoot, collidableExemptions, collides, combatTracker, craftAttributes, deathTicks, drops, effects, expToDrop, forceDrops, HEALTH, hurtDuration, hurtTicks, hurtTimestamp, jumping, killed, killer, lastDamage, lastDamageByPlayerTime, lastDamager, maxAirTicks, maxNoDamageTicks, ticksFarFromPlayer, updateEffects
A, ac, ae, attachedToPlayer, B, chunkX, chunkY, chunkZ, D, datawatcher, dead, E, F, fallDistance, fireTicks, forceExplosionKnockback, G, glowing, i, I, impulse, inChunk, inPortal, inWater, j, justCreated, lastPitch, lastX, lastY, lastYaw, lastZ, LOGGER, M, N, noclip, noDamageTicks, O, onGround, passengers, persist, persistentInvisibility, pitch, portalCooldown, portalTicks, POSE, positionChanged, projectileSource, random, S, ticksLived, uniqueID, v, valid, velocityChanged, world, x, Y, yaw, z
Constructor and Description |
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NmsEntityMockPlayer(net.minecraft.server.v1_16_R3.WorldServer worldServer)
Creates a mock player in the given world.
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Modifier and Type | Method and Description |
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boolean |
isCreative()
If the player is in creative mode.
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boolean |
isSpectator()
If the player is in spectator mode.
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void |
updateMap(net.minecraft.server.v1_16_R3.ItemWorldMap itemWorldMap,
net.minecraft.server.v1_16_R3.WorldMap worldMap,
int size)
Uses the entity to render the given map.
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a_, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, addScore, aj, aJ, alwaysGivesExp, aM, applyExhaustion, applyExhaustion, attack, b, b, b, b, b, bb, bf, bn, bV, c, checkMovement, closeInventory, cP, cT, damageArmor, damageEntity, damageEntity0, damageShield, die, die, discoverRecipes, dN, doTick, drop, dropInventory, dropItem, e, eC, eD, eG, ej, eJ, eK, enchantDone, entityWakeup, ep, eq, er, eR, es, et, eu, eU, ex, ez, f, f, g, g, g, g, getAbsorptionHearts, getArmorItems, getAttackCooldown, getBed, getBlockSpeedFactor, getBukkitEntity, getCooldownTracker, getDefaultPortalCooldown, getDisplayName, getEnderChest, getEquipment, getExpToLevel, getExpValue, getFoodData, getMainHand, getMaxFireTicks, getName, getOfflineUUID, getProfile, getScore, getScoreboard, getScoreboardDisplayName, getShoulderEntityLeft, getShoulderEntityRight, getSoundCategory, getSoundDeath, getSoundFall, getSoundHurt, getSoundSplash, getSoundSplashHighSpeed, getSoundSwim, giveExp, hasBlock, i, initDatawatcher, isCreativeAndOp, isDeeplySleeping, isFrozen, isInvulnerable, isSwimming, jump, levelDown, loadData, movementTick, openBook, openContainer, openHorseInventory, openSign, openTrade, p, passengerTick, playSound, playStepSound, q, releaseShoulderEntities, removeCursedItems, resetAttackCooldown, saveData, setAbsorptionHearts, setFireTicks, setScore, setShoulderEntityLeft, setShoulderEntityRight, setSlot, setSlot, shieldBlock, sleep, sleep, startGliding, stopGliding, tick, undiscoverRecipes, updateAbilities, wakeup
a, a, a, a, a, a, a, a, a, A, a, a, a, a, a, a, a, a, a, a, a, a, a, a, addEffect, addEffect, an, applyArmorModifier, applyMagicModifier, attackEntity, b, b, b, b, bC, broadcastItemBreak, broadcastItemBreak, bt, C, c, c, c, c, C, c, c, c, c, c, c, c, canCollideWith, cK, cL, clearActiveItem, cM, cN, cO, collide, collideNearby, cQ, cR, cS, cU, cW, d, d, d, da, dA, db, dc, dd, df, dF, dH, di, dj, dJ, dl, dm, dM, dO, doAITick, dp, dr, dropDeathLoot, dropExperience, ds, dU, dz, dZ, e, e, e, e, ea, ee, eh, ei, el, enterCombat, entityBaseTick, entitySleep, exitCombat, f, f, f, getActiveItem, getArmorStrength, getArrowCount, getAttributeInstance, getAttributeMap, getBedPosition, getBehaviorController, getBukkitYaw, getCombatTracker, getEffect, getEffects, getExpReward, getHeadHeight, getHeadRotation, getHealth, getItemInMainHand, getItemInOffHand, getKillingEntity, getLastDamager, getMaxHealth, getMonsterType, getRaisedHand, getRandom, getSoundVolume, h, h, hasEffect, hasLineOfSight, heal, heal, inBlock, isAlive, isBaby, isBlocking, isClimbing, isCollidable, isDropExperience, isGliding, isHandRaised, isInteractable, isRiptiding, isSleeping, killEntity, l, m, n, n, P, playBlockStepSound, playEquipSound, playEquipSound, q, q, r, receive, releaseActiveItem, removeAllEffects, removeAllEffects, removeEffect, removeEffect, s, setArrowCount, setArrowCount, setHeadRotation, setHealth, setJumping, setLastDamager, setOnGround, setSprinting, stopRiding, swingHand, swingHand, tickPotionEffects, updateEquipment, velocityChanged, z
a_, a_, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, addPassenger, addScoreboardTag, af, aG, aH, ai, aI, aK, aN, aO, ap, aP, appendEntityCrashDetails, aQ, aR, as, at, aV, az, aZ, b, b, b, b, b, b, bc, bE, bg, bH, bi, bJ, bL, bN, bp, bP, burnFromLava, bv, bw, bx, by, bz, c, c, c, c, c, c, callPortalEvent, canPortal, cb, cF, checkBlockCollisions, checkDespawn, ci, cj, ck, cl, cs, cx, d, d, d, d, d, d, d, decouple, doPortalTick, E, e, e, e, e, e, ejectPassengers, enderTeleportAndLoad, enderTeleportTo, equals, extinguish, f, f, f, findOrCreatePortal, g, g, g, g, getAdjustedDirection, getAirTicks, getAllPassengers, getBlockJumpFactor, getBoundingBox, getBukkitSender, getChunkCoordinates, getCommandListener, getCustomName, getCustomNameVisible, getDataWatcher, getDirection, getEntityType, getFireTicks, getFlag, getHeadHeight, getHeadY, getHeight, getId, getLookDirection, getMinecraftServer, getMot, getPassengers, getPose, getPositionVector, getPushReaction, getRidingPassenger, getRootVehicle, getSaveID, getScoreboardTags, getScoreboardTeam, getUniqueID, getUniqueIDString, getVehicle, getWidth, getWorld, h, h, hasCustomName, hashCode, hasSinglePlayerPassenger, i, i, i, isBurning, isChunkLoaded, isFireProof, isIgnoreBlockTrigger, isInvisible, isInvulnerable, isInWater, isInWaterOrRain, isNoGravity, isOnGround, isPassenger, isSameVehicle, isSilent, isSneaking, isSprinting, isVehicle, j, j, k, k, k, l, l, load, locX, locY, locZ, move, n, onLightningStrike, pickup, postTick, q, r, recalcPosition, recursiveStream, removePassenger, removeScoreboardTag, resetPortalCooldown, s, save, sendMessage, setAirTicks, setCustomName, setCustomNameVisible, setFlag, setInvisible, setInvulnerable, setLocation, setMot, setMot, setNoGravity, setOnFire, setOnFire, setPose, setPosition, setPositionRaw, setPositionRotation, setPositionRotation, setSilent, setSneaking, setSwimming, setYawPitch, shouldBroadcastCommands, shouldSendFailure, shouldSendSuccess, spawnIn, startRiding, t, teleportAndSync, teleportTo, toString, u, updateSize, v, w, y
private net.minecraft.server.v1_16_R3.WorldServer worldServer
public NmsEntityMockPlayer(net.minecraft.server.v1_16_R3.WorldServer worldServer)
worldServer
- The world server the entity is located in.public boolean isCreative()
isCreative
in class net.minecraft.server.v1_16_R3.EntityHuman
public boolean isSpectator()
isSpectator
in class net.minecraft.server.v1_16_R3.EntityHuman
public void updateMap(net.minecraft.server.v1_16_R3.ItemWorldMap itemWorldMap, net.minecraft.server.v1_16_R3.WorldMap worldMap, int size)
itemWorldMap
- The map item.worldMap
- The world map that should be rendered.size
- The size of the world map.