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lastMessageTime - Variable in class eu.wauz.wauzcore.mobs.citizens.WauzCitizen
The time of the last random message sent by the citizen.
layers - Variable in class eu.wauz.wauzcore.menu.social.TabardBuilder
The amount of layers the tabard / banner has.
Learnable - Class in eu.wauz.wauzcore.players.classes
A skill or similar, that can be learned through a subclass / mastery.
Learnable(WauzPlayerSkill, int) - Constructor for class eu.wauz.wauzcore.players.classes.Learnable
Constructs a learnable skill.
learnables - Variable in class eu.wauz.wauzcore.players.classes.BaseSubclass
A list of all learnables from the mastery.
leatherDye - Variable in class eu.wauz.wauzcore.items.WauzEquipment
The leather color of the equipment.
leftPlayer - Variable in class eu.wauz.wauzcore.menu.TradeMenu
The player on the left side of the trade menu.
leftPlayerReady - Variable in class eu.wauz.wauzcore.menu.TradeMenu
The ready status of the player on the left side of the trade menu.
leftSlots - Static variable in class eu.wauz.wauzcore.menu.TradeMenu
Item slots on the left side of the trade menu.
leggingsItemStack - Variable in class eu.wauz.wauzcore.mobs.citizens.WauzCitizen
The equipped leggings item.
level - Variable in class eu.wauz.wauzcore.menu.collection.BreedingMenu
The breeding level of the player.
level - Variable in class eu.wauz.wauzcore.mobs.pets.WauzPetBreedingLevel
The breeding level number.
level - Variable in class eu.wauz.wauzcore.oneblock.OneBlockProgression
The one-block level of the player.
level - Variable in class eu.wauz.wauzcore.players.classes.Learnable
The mastery level, at which the skill is learned.
level - Variable in class eu.wauz.wauzcore.skills.passive.AbstractPassiveSkill
The current level of this skill.
level - Variable in class eu.wauz.wauzcore.system.quests.WauzQuest
The level of the quest.
levelCount() - Method in class eu.wauz.wauzcore.oneblock.OnePhase
 
LevelingTest - Class in eu.wauz.wauzcore.tests
Tests the leveling mechanics from WauzCore.
LevelingTest() - Constructor for class eu.wauz.wauzcore.tests.LevelingTest
 
levelKey - Variable in class eu.wauz.wauzcore.oneblock.OnePhaseLevel
The key of the phase's level.
levelName - Variable in class eu.wauz.wauzcore.oneblock.OnePhaseLevel
The display name of the level.
levelNo - Variable in class eu.wauz.wauzcore.oneblock.OneBlockProgression
The one-block level number of the player.
levelQuestsMap - Static variable in class eu.wauz.wauzcore.system.quests.WauzQuest
A map with lists of quests, indexed by level.
levelUpCharacter(Player) - Static method in class eu.wauz.wauzcore.data.players.PlayerCollectionConfigurator
Increases the character level by 1.
lightningChain(Player, Entity, Entity, int, List<Entity>) - Method in class eu.wauz.wauzcore.skills.skillgems.SkillTheEmpress
Help method to create the chaining lightning.
line(Sign, int) - Static method in class eu.wauz.wauzcore.system.util.Components
Gets the line of the given sign.
line(Sign, int, String) - Static method in class eu.wauz.wauzcore.system.util.Components
Sets the line of the given sign.
lines(SignChangeEvent) - Static method in class eu.wauz.wauzcore.system.util.Components
Gets the lines of the given sign event.
lines(SignChangeEvent, List<String>) - Static method in class eu.wauz.wauzcore.system.util.Components
Sets the lines of the given sign event.
listRecipes(Player, int) - Static method in class eu.wauz.wauzcore.menu.abilities.CraftingMenu
Opens the menu for the given player.
load(FileConfiguration) - Method in class eu.wauz.wauzcore.oneblock.OneBlockProgression
Loads all progression values.
loadGuildBuildings(Inventory, WauzPlayerGuild) - Static method in class eu.wauz.wauzcore.menu.social.GuildOverviewMenu
Fills the guild menu with a list of its buildings.
loadInventory(Player) - Static method in class eu.wauz.wauzcore.items.InventoryStringConverter
Deserializes the player inventory and current stats to the selected character config.
loadWauzCore() - Method in class eu.wauz.wauzcore.tests.abstracts.AbstractCoreTest
Deprecated.
location - Variable in class eu.wauz.wauzcore.events.WauzPlayerEventCitizenInn
The location of the inn to sleep in.
location - Variable in class eu.wauz.wauzcore.mobs.citizens.WauzCitizen
The location where the npc should be spawned.
location - Variable in class eu.wauz.wauzcore.professions.WauzResourceSpawn
The location of the resource instance.
LOCKED_DOOR_KEY_TEXT - Static variable in class eu.wauz.wauzcore.items.WauzSigns
The second row text of a locked door sign.
LOCKED_DOOR_TEXT - Static variable in class eu.wauz.wauzcore.items.WauzSigns
The first row text of a locked door sign.
log(Player, String) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
Sends a debug message to the player, if they have debug mode enabled.
log(String) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
Sends a debug message to the server console.
loggingChannel - Variable in class eu.wauz.wauzcore.system.WauzDiscordBot
The logging channel for the server log.
login(Player) - Static method in class eu.wauz.wauzcore.players.WauzPlayerRegistrator
Handles the join of a player.
loginCharacter(Player, WauzMode) - Static method in class eu.wauz.wauzcore.players.CharacterManager
Logs in the character specified in the player data.
logout(Player) - Static method in class eu.wauz.wauzcore.players.WauzPlayerRegistrator
Handles the leave of a player.
logoutCharacter(Player) - Static method in class eu.wauz.wauzcore.players.CharacterManager
Logs out the current chracter of the player.
lootChest - Variable in class eu.wauz.wauzcore.menu.LootContainer
The inventory instance to hold the loot.
LootContainer - Class in eu.wauz.wauzcore.menu
An inventory that can be used as menu or for other custom interaction mechanics.
LootContainer() - Constructor for class eu.wauz.wauzcore.menu.LootContainer
 
lore(ItemMeta) - Static method in class eu.wauz.wauzcore.system.util.Components
Gets the lore of the given item meta.
lore(ItemMeta, List<String>) - Static method in class eu.wauz.wauzcore.system.util.Components
Sets the lore of the given item meta.
lvl - Variable in class eu.wauz.wauzcore.mobs.MobSpawn
The level of the mob to spawn.
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